Chronological History of Video Games:
Pong becomes the first smash hit (1972)
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| The original Wii Sports! |
The first really big year in the history of video arcade games was 1972. This was because one game went what today we might call "viral"... an action-sports title, the original Wii Sports, a head-to-head competitive bout to the death... Pong! Basically two paddles, one on each side of the screen, roughly simulating a paddle sports game like ping-pong. (Oh? So that's where they got the title?)
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| The Magnavox Odyssey... not Homer's. |
Nolan Bushnell founded Atari in July, a name he took from the traditional strategy game of Go. Originally he liked the word "Syzygy" for his company, but that was already taken. Because "Atari" was something similar to a check in Chess, Nolan thought it had a good strong feel to it. I think he picked well.
1. SOUND. Al Alcorn found sounds that already existed in the different transistors, and basically added those to various gaming events. The ping-pong sound of the blips helped name the game, and I think sound added to the experience without a doubt.
2. Only VERTICAL movement. The simplicity of two paddles that could only move on the vertical plane was a limiting factor that I believe aided gameplay. Magnavox had vertical and horizontal movement, and even a ball control knob... it was just unwieldy. Was almost like playing a game that didn't have rules.
5. SPEED UP gameplay. If the rally continued, and the angles of the return were steep a few times... the game actually got faster. This was necessary to test the limits of players skills, and make the game more exciting. Without this speeding up, the game would've been far less entertaining.
So there you go. I feel like not enough credit is given to Al Alcorn and Nolan Bushnell for these innovations. Magnavox eventually sued Atari for patent infringement... and I feel there were enough changes with Pong to win the lawsuit. But then again -- there was very little established yet around what was and wasn't protected by law. Atari settled out of court and kept on making Pong.
About 2500 PONG units are produced before the end of the year, making as much as $40/day in their locations, an extremely high coin-drop. It's success spreads quickly!
For a game this rudimentary and basic, it's importance is justified. Pong launched the video game industry by being the first big success in commercial arcade games. Pong accompanies Dragon's Lair and Pac-Man as one of the three Video games on display at the Smithsonian Institution in Washington, D.C., U.S.A.
MOVIE Alert:
A Pong unit appears in the 1974 movie 'The Parallax View' and in the 1975 movie 'Rancho Deluxe'.
I need to point out that this must be where Star Trek's long-standing tradition of sucking at video games begins. It's a long streak, unbroken for many years. Great times.
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COMPUTER GAMING:
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HUNT THE WUMPUS (Basic)
One of the earliest text-adventure games ever created, written in basic for mainframe computers like the DEC PDP-1. You are put into a maze of interconnected tunnels, with bats, pits, and the Wumpus beast. You have to shoot arrows to kill the Wumpus before you die in a pit, or are eaten alive. This simple game becomes a mainstay of early microcomputers, and gets printed in type-in listings of computer magazines. It's a long, rich history, with many many variants and ports.
HAMMURABI:
Another classic game that is hard to pinpoint its exact beginnings. But certainly its worth noting here for one of the earliest versions, again pre-dating the home computer revolution. Try your hand at managing a small kingdom for 10 years, buying & selling acreage and feeding those hungry peasants. It's a resource-management game, and will get re-imagined, and re-created on just about every platform to come for the next 20 years easily.
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CONSOLE GAMING:
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Odyssey is commercially released in August of 1972. Sales are struggling. Supposedly 100,000 units are sold in that first year, but I believe its more like 100,000 units were distributed to dealers around the country, because its well-documented that sales were sluggish.
The Magnavox Odyssey is an interesting system because it is the first console gaming system ever. I find the idea of little cartridges to trigger the right jumpers, and the fact that it even had a light gun is pretty remarkable. Unfortunately... without a CPU, there was no such thing as artificial intelligence. Every single Odyssey game requires a 2nd person. Whether it's moving a target, or a pong paddle pusher - nothing gets done without that 2nd player.
Playing any 1st generation console is a challenge, as they are tough to find and can be quite expensive. Mainly they only hold interest for a collector, a real classic game nut (who has to have them all) or a game reviewer wanting to review the oldest of all the videogames. You can look up some pretty fun reviews of the "Odyssey 1" as its referred to on YouTube.












